Abilities
β¨ Mass Convert: Converts nearby non-hardliner followers (700 Influence)
π Water Walk: Walk on water, converts nearby units on water (1000 Influence)
π° Claim Territory: Establish your base once you have enough followers
βοΈ Convert Fighter: Turn follower into warrior (Barracks boosts attack power)
π¨ Reskill: Reassign follower role using influence
π° Bribe / π€ Support: Ethics tradeoff choices